Mendeley
TY  _  JOUR
ID  -  13970903165744
TI  -  Designing an Organizational Maturity Measurement System for Small and medium-sized enterprises (SMEs), Case Study: Video Game Companies
JO  -  Modiriat-e- farda
JA  -  ES
LA  -  fa
SN  -  2228-6047
AU  -  aalipour amin
AU  -  Aliahmadi Alireza
AD  -  دانشگاه علم  و صنعت ایران
AD  -  عضو هیات علمی
Y1  -  2020
PY  -  2020
VL  -  62
IS  -  
SP  -  152
EP  -  143
KW  -  Organizational Maturity
Video Game Companies
Small and medium-sized enterprises
Capability Maturity Model 
DO  -  
N2  -  The purpose of this research is to design a system for measuring corporate maturity for Video game companies . Designing this measurement system requires identifying key indicators of success in Video game companies. For this purpose, after reviewing various models, experts approved identified key indicators. In the following, the suggested indicators of the experts were added to the original model, Based on the final hierarchical model that has 4 main indicators and 31 components, a questionnaire was designed. The statistical population of this research is all managers and specialists of digital gaming industry in Iran. In this research, 70 people were selected using purposeful sampling method, and the return rate of the questionnaire was 45. In this study, the Capability Maturity Model (CMM) has been used to , the capability maturity model (CMM) was used to rate organization maturity. Based on the Organizational Maturity Measurement of video game companies The indicator of management and technology infrastructure is at the managed level, and there are indicators of game development, capabilities, and usability of the game and business performance at the defined level.
UR  - rimag.ir/en/Article/25913
L1  - rimag.ir/en/Article/Download/25913
ER  -  
