Mendeley
TY  _  JOUR
ID  -  1402040943039
TI  -  Content Sharing Using D2D communications over 5G Networks
JO  -  Nashriyyah -i Muhandisi -i Barq va Muhandisi -i Kampyutar -i Iran
JA  -  ES
LA  -  fa
SN  -  16823745
AU  -  kargar meisam
AU  -  Varposhti Marzieh
AU  -  Samimi Leila
AD  -  دانشگاه شهرکرد
AD  -  گروه مهندسی کامپیوتر، دانشکده فنی و مهندسی، دانشگاه شهرکرد
AD  -  گروه مهندسی کامپیوتر، دانشکده فنی و مهندسی، دانشگاه شهرکرد
AD  -  گروه کامپیوتر، دانشکده فنی و مهندسی، دانشگاه شهرکرد
Y1  -  2024
PY  -  2024
VL  -  3
IS  -  
SP  -  226
EP  -  234
KW  -  D2D communications
KW  -   Potential game
KW  -   Edge caching
KW  -   5G network
DO  -  
N2  -  <p style="direction: ltr;">The rapid development of intelligent hardware, Internet of Things (IoT), and the emergence of various applications has led to an unprecedented increase in mobile data traffic. Therefore, the efficiency of network resource utilization and bandwidth needs to be improved effectively. Currently, Device-to-Device (D2D) communication technology can provide an effective tool for enhancing 5G networks by enabling direct communication between devices. The use of D2D communication can reduce the load on the 5G network and improve service quality. One of the main issues in this regard is how to manage communication resources and select communication links. In this article, we examine the problem of managing D2D communication links for content transmission between communication devices and formulate it as a binary linear optimization problem. To solve this problem, we propose a method based on game theory, where considering user devices containing the desired files for transmission as players, we design an exact potential game and then propose a distributed learning algorithm to reach a Nash equilibrium. Simulation results confirm the satisfactory performance of the proposed algorithm.</p>
UR  - rimag.ir/en/Article/43039
L1  - rimag.ir/en/Article/Download/43039
ER  -  
